Wow glyph of intimidating shout
This ability causes high threat ( Glyph of Heroic Throw : and applies Sunder Armor to the target ).30 yd range, Instant, 1 min cooldown Throws your weapon at the enemy causing [ 50% of AP 12 ] damage (based on attack power), reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities.25 Rage, 30 yd range, 1.5 sec cast, 5 min cooldown Charge an enemy, generate 15 rage, and stun it ( Blitz : and up to 1/2 additional nearby enemies ) for 1.5 sec.
With much more open lines of communication from developers to players in recent years, I thought the game had matured beyond the point where such things would ever be necessary.This will serve you well whilst in the open world, providing a good balance between mobility, healing and consistent damage, and can also be customised for more burst to additional cleave., whilst being entirely passive, deals extremely high consistent damage and can trigger from any attacks both in single-target and Ao E making it generally the talent of choice.The original Travel Form will only activate by default in zones and indoor areas without flying.In response to druid's complaints, Blizzard added a clause to Glyph of the Stag that gives you a separate spell for Flight Form, in order to activate Travel Form wherever you want.
At first sight, I say you have to change the sin and punishment part of shadowpriest and replace it by shadow 4pc bonus. I like the controlled roots on priests now that stupid retardiors can't just remove them every 30 sec, the same cooldown as void tendrils, just like psychic scream vs berserker rage.